
Their howl ability causes a drop in the bladder need of non-werewolves, which in werewolves is possibly a naturally developed equivalent of the brown note used to ward off predators, such as Sims in lynch mobs. Genetically, the werewolf's personality remains the way it was before they were transformed.ĭuring the night, the Sim in question becomes, in essence, an anthropomorphic wolf. This change in personality may be attributed to a change in brain chemistry, and/or an overbalance of certain hormones. While there has not been much data on werewolf physiology released in The Sims 2, many things have been left to the players to find out.ĭuring the day, werewolves appear as normal Sims, albeit with very canine-like personalities. After a certain amount of time, the wolf will appear at the edge of the lot, and Sim can begin forging a positive relationship with the beast. Players finding it difficult to attract the leader of the pack to their lot by normal means (additional trees, bushes), and who wish to begin the path to becoming a werewolf, can use testing cheats to summon the wolf.Īfter boolprop testingcheatsenabled is set to true, shift-clicking on the lot mailbox is required, then NPC, and then Leader of the Pack needs to be selected.

They can't run or skip until daytime and they can fight burglars, and will always win after the fight.ģ0 March 2011 Summoning the leader of the pack Werewolves, much like zombies, walk differently during the night. Note that pregnant werewolf Sims are unable to savage. They can train a command in just one hour, compared to the usual two hours it takes. Unlike Vampires with the Vamprocillin-D potion, visiting werewolf Sims cannot be influenced to drink Lycanthropic-B, and must either be directed to do so on their home lot or taken control of via a game hack. Lycanthropy can be cured by purchasing the Lycanthropic-B potion from the obedience trainer, or from the gypsy if Nightlife or FreeTime is installed. Even if a Sim wants to become a werewolf, once they do, it will always appear as a negative memory. Sims with any other aspiration are exactly the opposite, fearing of becoming a werewolf and wanting to be cured if turned. Knowledge Sims naturally aspire to Werewolf-related wants, such as Sim howls, Become a Werewolf, and Turn Sim into Werewolf, while they fear being cured of lycanthropy. As such, werewolves will tend to eat more quickly than other Sims and can even lick their plates clean when finished, but will rarely clean up after themselves, are notoriously messy in the shower, and cheat without instruction while playing chess. The personality of werewolf Sims will slowly shift over the course of a few days, eventually reaching 0 Neatness, 10 Outgoing, 10 Activeness, 10 Playfulness, and 0 Niceness the Body skill will also increase. Werewolves will transform back every morning at 6:00, disabling all werewolf-specific interactions until nightfall. Werewolf Sims can even turn other Sims into werewolves with the Savage interaction. Sims gain the Irritate > Grr! interaction which can be used against another Sim regardless of relationship and will lower his or her Bladder need. When outside, a werewolf can also howl to summon wolves to the lot.

A Werewolf Sim can howl when selected, an action which lowers the bladder need of all non-werewolf Sims in the room by half. Their energy shoots up and their hunger need plummets, sometimes making it a good idea to prepare a meal in advance but hunger drop but will never immediately kill the Sim. Once a Sim has become a Werewolf, they will transform every night at 8:00 PM/20:00. Lycanthropy can also be transferred using the savage interaction, though that will leave two bad memories - one of losing a fight to a Sim who initiated the savaging, and another for becoming a werewolf - and it is common for the victim to mourn for a while because of that, despite if that Sim wanted to become a werewolf. Sims can become Werewolves when bitten by the leader of the pack, a large wolf distinguishable by its dark coat, heavy build, and characteristic glowing yellow eyes. Werewolves are Sims who have been infected with Lycanthropy, a life state introduced in The Sims 2: Pets.
